#include "include.h" #include #include Napi::Array monitor_info(const Napi::CallbackInfo& info){ Napi::Env env=info.Env(); int i=0; DISPLAY_DEVICE device; Napi::Array array; for(int i=0;i("pixWidth",settings.dmPelsWidth); deviceObj.Set("pixHeight",settings.dmPelsHeight); deviceObj.Set("colorDepth",settings.dmBitsPerPel); deviceObj.Set("freq",settings.dmDisplayFrequency); array.Set(i, deviceObj); } i++; return array; }