forked from sunyu/CubismFramework
Fix Physics input reflect flag on evaluate
parent
a372dac9ca
commit
bd2872a5b1
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@ -11,6 +11,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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* Fix implementation of `iterator#increment` in `csmmap` and `csmvector`.
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* Fix implementation of `iterator#increment` in `csmmap` and `csmvector`.
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* Fix delay in starting fade-out for expressions.
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* Fix delay in starting fade-out for expressions.
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* Fix Physics input reflect flag on evaluate.
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* Fix `Int` to `Float` when getting `PhysicsSettings.Vertices.Radius` in `physics3.json` parsing.
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* Fix `Int` to `Float` when getting `PhysicsSettings.Vertices.Radius` in `physics3.json` parsing.
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* **[INFO]** This fix may change the behavior of the physics operations.
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* **[INFO]** This fix may change the behavior of the physics operations.
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The behavior changes if the value of `PhysicsSettings.Vertices.Radius` in `physics3.json` is less than `1.0`.
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The behavior changes if the value of `PhysicsSettings.Vertices.Radius` in `physics3.json` is less than `1.0`.
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@ -132,7 +132,7 @@ export namespace Live2DCubismFramework {
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parameterDefaultValue[currentInput[i].sourceParameterIndex],
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parameterDefaultValue[currentInput[i].sourceParameterIndex],
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currentSetting.normalizationPosition,
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currentSetting.normalizationPosition,
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currentSetting.normalizationAngle,
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currentSetting.normalizationAngle,
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currentInput[0].reflect,
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currentInput[i].reflect,
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weight
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weight
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);
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);
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}
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}
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