forked from sunyu/CubismFramework
Fix Physics input reflect flag on evaluate
parent
a372dac9ca
commit
bd2872a5b1
|
@ -11,6 +11,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
|
|||
|
||||
* Fix implementation of `iterator#increment` in `csmmap` and `csmvector`.
|
||||
* Fix delay in starting fade-out for expressions.
|
||||
* Fix Physics input reflect flag on evaluate.
|
||||
* Fix `Int` to `Float` when getting `PhysicsSettings.Vertices.Radius` in `physics3.json` parsing.
|
||||
* **[INFO]** This fix may change the behavior of the physics operations.
|
||||
The behavior changes if the value of `PhysicsSettings.Vertices.Radius` in `physics3.json` is less than `1.0`.
|
||||
|
|
|
@ -132,7 +132,7 @@ export namespace Live2DCubismFramework {
|
|||
parameterDefaultValue[currentInput[i].sourceParameterIndex],
|
||||
currentSetting.normalizationPosition,
|
||||
currentSetting.normalizationAngle,
|
||||
currentInput[0].reflect,
|
||||
currentInput[i].reflect,
|
||||
weight
|
||||
);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue