/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ /** * @brief パラメータIDのデフォルト値を保持する定数
* デフォルト値の仕様は以下のマニュアルに基づく
* https://docs.live2d.com/cubism-editor-manual/standard-parametor-list/ */ export const CubismDefaultParameterId = Object.freeze<{ [key: string]: string; }>({ // パーツID HitAreaPrefix: 'HitArea', HitAreaHead: 'Head', HitAreaBody: 'Body', PartsIdCore: 'Parts01Core', PartsArmPrefix: 'Parts01Arm_', PartsArmLPrefix: 'Parts01ArmL_', PartsArmRPrefix: 'Parts01ArmR_', // パラメータID ParamAngleX: 'ParamAngleX', ParamAngleY: 'ParamAngleY', ParamAngleZ: 'ParamAngleZ', ParamEyeLOpen: 'ParamEyeLOpen', ParamEyeLSmile: 'ParamEyeLSmile', ParamEyeROpen: 'ParamEyeROpen', ParamEyeRSmile: 'ParamEyeRSmile', ParamEyeBallX: 'ParamEyeBallX', ParamEyeBallY: 'ParamEyeBallY', ParamEyeBallForm: 'ParamEyeBallForm', ParamBrowLY: 'ParamBrowLY', ParamBrowRY: 'ParamBrowRY', ParamBrowLX: 'ParamBrowLX', ParamBrowRX: 'ParamBrowRX', ParamBrowLAngle: 'ParamBrowLAngle', ParamBrowRAngle: 'ParamBrowRAngle', ParamBrowLForm: 'ParamBrowLForm', ParamBrowRForm: 'ParamBrowRForm', ParamMouthForm: 'ParamMouthForm', ParamMouthOpenY: 'ParamMouthOpenY', ParamCheek: 'ParamCheek', ParamBodyAngleX: 'ParamBodyAngleX', ParamBodyAngleY: 'ParamBodyAngleY', ParamBodyAngleZ: 'ParamBodyAngleZ', ParamBreath: 'ParamBreath', ParamArmLA: 'ParamArmLA', ParamArmRA: 'ParamArmRA', ParamArmLB: 'ParamArmLB', ParamArmRB: 'ParamArmRB', ParamHandL: 'ParamHandL', ParamHandR: 'ParamHandR', ParamHairFront: 'ParamHairFront', ParamHairSide: 'ParamHairSide', ParamHairBack: 'ParamHairBack', ParamHairFluffy: 'ParamHairFluffy', ParamShoulderY: 'ParamShoulderY', ParamBustX: 'ParamBustX', ParamBustY: 'ParamBustY', ParamBaseX: 'ParamBaseX', ParamBaseY: 'ParamBaseY', ParamNONE: 'NONE:' }); // Namespace definition for compatibility. import * as $ from './cubismdefaultparameterid'; // eslint-disable-next-line @typescript-eslint/no-namespace export namespace Live2DCubismFramework { export const HitAreaBody = $.CubismDefaultParameterId.HitAreaBody; export const HitAreaHead = $.CubismDefaultParameterId.HitAreaHead; export const HitAreaPrefix = $.CubismDefaultParameterId.HitAreaPrefix; export const ParamAngleX = $.CubismDefaultParameterId.ParamAngleX; export const ParamAngleY = $.CubismDefaultParameterId.ParamAngleY; export const ParamAngleZ = $.CubismDefaultParameterId.ParamAngleZ; export const ParamArmLA = $.CubismDefaultParameterId.ParamArmLA; export const ParamArmLB = $.CubismDefaultParameterId.ParamArmLB; export const ParamArmRA = $.CubismDefaultParameterId.ParamArmRA; export const ParamArmRB = $.CubismDefaultParameterId.ParamArmRB; export const ParamBaseX = $.CubismDefaultParameterId.ParamBaseX; export const ParamBaseY = $.CubismDefaultParameterId.ParamBaseY; export const ParamBodyAngleX = $.CubismDefaultParameterId.ParamBodyAngleX; export const ParamBodyAngleY = $.CubismDefaultParameterId.ParamBodyAngleY; export const ParamBodyAngleZ = $.CubismDefaultParameterId.ParamBodyAngleZ; export const ParamBreath = $.CubismDefaultParameterId.ParamBreath; export const ParamBrowLAngle = $.CubismDefaultParameterId.ParamBrowLAngle; export const ParamBrowLForm = $.CubismDefaultParameterId.ParamBrowLForm; export const ParamBrowLX = $.CubismDefaultParameterId.ParamBrowLX; export const ParamBrowLY = $.CubismDefaultParameterId.ParamBrowLY; export const ParamBrowRAngle = $.CubismDefaultParameterId.ParamBrowRAngle; export const ParamBrowRForm = $.CubismDefaultParameterId.ParamBrowRForm; export const ParamBrowRX = $.CubismDefaultParameterId.ParamBrowRX; export const ParamBrowRY = $.CubismDefaultParameterId.ParamBrowRY; export const ParamBustX = $.CubismDefaultParameterId.ParamBustX; export const ParamBustY = $.CubismDefaultParameterId.ParamBustY; export const ParamCheek = $.CubismDefaultParameterId.ParamCheek; export const ParamEyeBallForm = $.CubismDefaultParameterId.ParamEyeBallForm; export const ParamEyeBallX = $.CubismDefaultParameterId.ParamEyeBallX; export const ParamEyeBallY = $.CubismDefaultParameterId.ParamEyeBallY; export const ParamEyeLOpen = $.CubismDefaultParameterId.ParamEyeLOpen; export const ParamEyeLSmile = $.CubismDefaultParameterId.ParamEyeLSmile; export const ParamEyeROpen = $.CubismDefaultParameterId.ParamEyeROpen; export const ParamEyeRSmile = $.CubismDefaultParameterId.ParamEyeRSmile; export const ParamHairBack = $.CubismDefaultParameterId.ParamHairBack; export const ParamHairFluffy = $.CubismDefaultParameterId.ParamHairFluffy; export const ParamHairFront = $.CubismDefaultParameterId.ParamHairFront; export const ParamHairSide = $.CubismDefaultParameterId.ParamHairSide; export const ParamHandL = $.CubismDefaultParameterId.ParamHandL; export const ParamHandR = $.CubismDefaultParameterId.ParamHandR; export const ParamMouthForm = $.CubismDefaultParameterId.ParamMouthForm; export const ParamMouthOpenY = $.CubismDefaultParameterId.ParamMouthOpenY; export const ParamNONE = $.CubismDefaultParameterId.ParamNONE; export const ParamShoulderY = $.CubismDefaultParameterId.ParamShoulderY; export const PartsArmLPrefix = $.CubismDefaultParameterId.PartsArmLPrefix; export const PartsArmPrefix = $.CubismDefaultParameterId.PartsArmPrefix; export const PartsArmRPrefix = $.CubismDefaultParameterId.PartsArmRPrefix; export const PartsIdCore = $.CubismDefaultParameterId.PartsIdCore; }