diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..f90bd25 --- /dev/null +++ b/.gitattributes @@ -0,0 +1 @@ +Content/ filter=lfs diff=lfs merge=lfs -text diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..f1445e2 --- /dev/null +++ b/.gitignore @@ -0,0 +1,7 @@ +Binaries/ +Intermediate/ +Saved/ +DerivedDataCache/ +AutoSaves/ +Plugins/ +Temp/ \ No newline at end of file diff --git a/.vs/DoGame/v17/.suo b/.vs/DoGame/v17/.suo new file mode 100644 index 0000000..7b6e1af Binary files /dev/null and b/.vs/DoGame/v17/.suo differ diff --git a/.vsconfig b/.vsconfig new file mode 100644 index 0000000..1a9d718 --- /dev/null +++ b/.vsconfig @@ -0,0 +1,13 @@ +{ + "version": "1.0", + "components": [ + "Microsoft.Net.Component.4.6.2.TargetingPack", + "Microsoft.VisualStudio.Component.VC.14.36.17.6.x86.x64", + "Microsoft.VisualStudio.Component.VC.Tools.x86.x64", + "Microsoft.VisualStudio.Component.Windows10SDK.22000", + "Microsoft.VisualStudio.Workload.CoreEditor", + "Microsoft.VisualStudio.Workload.ManagedDesktop", + "Microsoft.VisualStudio.Workload.NativeDesktop", + "Microsoft.VisualStudio.Workload.NativeGame" + ] +} diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini new file mode 100644 index 0000000..e69de29 diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini new file mode 100644 index 0000000..1d2e0c1 --- /dev/null +++ b/Config/DefaultEngine.ini @@ -0,0 +1,213 @@ + + +[/Script/EngineSettings.GameMapsSettings] +GameDefaultMap=/Engine/Maps/Templates/OpenWorld + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 +-D3D12TargetedShaderFormats=PCD3D_SM5 ++D3D12TargetedShaderFormats=PCD3D_SM6 +-D3D11TargetedShaderFormats=PCD3D_SM5 ++D3D11TargetedShaderFormats=PCD3D_SM5 +Compiler=Default +AudioSampleRate=48000 +AudioCallbackBufferFrameSize=1024 +AudioNumBuffersToEnqueue=1 +AudioMaxChannels=0 +AudioNumSourceWorkers=4 +SpatializationPlugin= +SourceDataOverridePlugin= +ReverbPlugin= +OcclusionPlugin= +CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) +CacheSizeKB=65536 +MaxChunkSizeOverrideKB=0 +bResampleForDevice=False +MaxSampleRate=48000.000000 +HighSampleRate=32000.000000 +MedSampleRate=24000.000000 +LowSampleRate=12000.000000 +MinSampleRate=8000.000000 +CompressionQualityModifier=1.000000 +AutoStreamingThreshold=0.000000 +SoundCueCookQualityIndex=-1 + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Scalable +AppliedDefaultGraphicsPerformance=Scalable + +[/Script/Engine.RendererSettings] +r.Mobile.ShadingPath=0 +r.Mobile.AllowDeferredShadingOpenGL=False +r.Mobile.SupportGPUScene=False +r.Mobile.AntiAliasing=1 +r.Mobile.FloatPrecisionMode=0 +r.Mobile.AllowDitheredLODTransition=False +r.Mobile.VirtualTextures=False +r.DiscardUnusedQuality=False +r.AllowOcclusionQueries=True +r.MinScreenRadiusForLights=0.030000 +r.MinScreenRadiusForDepthPrepass=0.030000 +r.MinScreenRadiusForCSMDepth=0.010000 +r.PrecomputedVisibilityWarning=False +r.TextureStreaming=True +Compat.UseDXT5NormalMaps=False +r.VirtualTextures=False +r.VT.EnableAutoImport=True +r.VirtualTexturedLightmaps=False +r.VT.AnisotropicFiltering=False +bEnableVirtualTextureOpacityMask=False +r.VT.TileSize=128 +r.VT.TileBorderSize=4 +r.vt.FeedbackFactor=16 +WorkingColorSpaceChoice=sRGB +RedChromaticityCoordinate=(X=0.640000,Y=0.330000) +GreenChromaticityCoordinate=(X=0.300000,Y=0.600000) +BlueChromaticityCoordinate=(X=0.150000,Y=0.060000) +WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000) +r.ClearCoatNormal=False +r.DynamicGlobalIlluminationMethod=1 +r.ReflectionMethod=1 +r.ReflectionCaptureResolution=128 +r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True +r.Lumen.HardwareRayTracing=False +r.Lumen.HardwareRayTracing.LightingMode=0 +r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False +r.Lumen.TraceMeshSDFs=1 +r.Shadow.Virtual.Enable=1 +r.RayTracing=True +r.RayTracing.Shadows=False +r.RayTracing.UseTextureLod=False +r.PathTracing=True +r.GenerateMeshDistanceFields=True +r.DistanceFields.DefaultVoxelDensity=0.200000 +r.Nanite.ProjectEnabled=True +r.AllowStaticLighting=True +r.NormalMapsForStaticLighting=False +r.ForwardShading=False +r.VertexFoggingForOpaque=True +r.SeparateTranslucency=True +r.TranslucentSortPolicy=0 +TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) +xr.VRS.FoveationLevel=0 +xr.VRS.DynamicFoveation=False +r.CustomDepth=1 +r.CustomDepthTemporalAAJitter=True +r.PostProcessing.PropagateAlpha=0 +r.DefaultFeature.Bloom=True +r.DefaultFeature.AmbientOcclusion=True +r.DefaultFeature.AmbientOcclusionStaticFraction=True +r.DefaultFeature.AutoExposure=False +r.DefaultFeature.AutoExposure.Method=0 +r.DefaultFeature.AutoExposure.Bias=1.000000 +r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True +r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000 +r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000 +r.DefaultFeature.MotionBlur=False +r.DefaultFeature.LensFlare=False +r.TemporalAA.Upsampling=True +r.AntiAliasingMethod=0 +r.MSAACount=4 +r.DefaultFeature.LightUnits=1 +r.DefaultBackBufferPixelFormat=4 +r.ScreenPercentage.Default=100.000000 +r.ScreenPercentage.Default.Desktop.Mode=1 +r.ScreenPercentage.Default.Mobile.Mode=0 +r.ScreenPercentage.Default.VR.Mode=0 +r.ScreenPercentage.Default.PathTracer.Mode=0 +r.Shadow.UnbuiltPreviewInGame=True +r.StencilForLODDither=False +r.EarlyZPass=3 +r.EarlyZPassOnlyMaterialMasking=False +r.Shadow.CSMCaching=False +r.DBuffer=True +r.ClearSceneMethod=1 +r.VelocityOutputPass=0 +r.Velocity.EnableVertexDeformation=2 +r.SelectiveBasePassOutputs=False +bDefaultParticleCutouts=False +fx.GPUSimulationTextureSizeX=1024 +fx.GPUSimulationTextureSizeY=1024 +r.AllowGlobalClipPlane=False +r.GBufferFormat=1 +r.MorphTarget.Mode=True +r.GPUCrashDebugging=False +vr.InstancedStereo=False +r.MobileHDR=True +vr.MobileMultiView=False +r.Mobile.UseHWsRGBEncoding=False +vr.RoundRobinOcclusion=False +r.MeshStreaming=False +r.HeterogeneousVolumes=True +r.WireframeCullThreshold=5.000000 +r.SupportStationarySkylight=True +r.SupportLowQualityLightmaps=True +r.SupportPointLightWholeSceneShadows=True +r.SupportSkyAtmosphere=True +r.SupportSkyAtmosphereAffectsHeightFog=True +r.SupportCloudShadowOnForwardLitTranslucent=False +r.Shadow.TranslucentPerObject.ProjectEnabled=False +r.Water.SingleLayerWater.SupportCloudShadow=False +r.Substrate=False +r.Substrate.OpaqueMaterialRoughRefraction=False +r.Substrate.Debug.AdvancedVisualizationShaders=False +r.Material.RoughDiffuse=False +r.Material.EnergyConservation=False +r.OIT.SortedPixels=False +r.SkinCache.CompileShaders=True +r.SkinCache.SkipCompilingGPUSkinVF=False +r.SkinCache.DefaultBehavior=1 +r.SkinCache.SceneMemoryLimitInMB=128.000000 +r.Mobile.EnableStaticAndCSMShadowReceivers=True +r.Mobile.EnableMovableLightCSMShaderCulling=True +r.Mobile.Forward.EnableLocalLights=True +r.Mobile.Forward.EnableClusteredReflections=False +r.Mobile.EnableNoPrecomputedLightingCSMShader=False +r.Mobile.AllowDistanceFieldShadows=True +r.Mobile.AllowMovableDirectionalLights=True +r.Mobile.EnableMovableSpotlightsShadow=False +r.GPUSkin.Support16BitBoneIndex=False +r.GPUSkin.Limit2BoneInfluences=False +r.SupportDepthOnlyIndexBuffers=True +r.SupportReversedIndexBuffers=True +r.Mobile.AmbientOcclusion=False +r.GPUSkin.UnlimitedBoneInfluences=False +r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 +DefaultBoneInfluenceLimit=(Default=0,PerPlatform=()) +MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) +r.Mobile.PlanarReflectionMode=0 +r.Mobile.SupportsGen4TAA=True +bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) +bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) +VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor +VisualizeCalibrationCustomMaterialPath=None +VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale + +[/Script/WorldPartitionEditor.WorldPartitionEditorSettings] +CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' + +[/Script/Engine.UserInterfaceSettings] +bAuthorizeAutomaticWidgetVariableCreation=False +FontDPIPreset=Standard +FontDPI=72 + +[/Script/Engine.Engine] ++ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/DoGame") ++ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/DoGame") + +[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] +bEnablePlugin=True +bAllowNetworkConnection=True +SecurityToken=C43E7FBA4E26A0A2D446D7A3DA25CA25 +bIncludeInShipping=False +bAllowExternalStartInShipping=False +bCompileAFSProject=False +bUseCompression=False +bLogFiles=False +bReportStats=False +ConnectionType=USBOnly +bUseManualIPAddress=False +ManualIPAddress= + diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini new file mode 100644 index 0000000..ce9dc41 --- /dev/null +++ b/Config/DefaultGame.ini @@ -0,0 +1,7 @@ + +[/Script/EngineSettings.GeneralProjectSettings] +ProjectID=DF3C0C03472F7037AD08B1ACFC60C30D + +[StartupActions] +bAddPacks=True +InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini new file mode 100644 index 0000000..4cc3605 --- /dev/null +++ b/Config/DefaultInput.ini @@ -0,0 +1,85 @@ +[/Script/Engine.InputSettings] +-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) ++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bUseMouseForTouch=False +bEnableMouseSmoothing=True +bEnableFOVScaling=True +bCaptureMouseOnLaunch=True +bEnableLegacyInputScales=True +bEnableMotionControls=True +bFilterInputByPlatformUser=False +bShouldFlushPressedKeysOnViewportFocusLost=True +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bEnableGestureRecognizer=False +bUseAutocorrect=False +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +FOVScale=0.011110 +DoubleClickTime=0.200000 +DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput +DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks +-ConsoleKeys=Tilde ++ConsoleKeys=Tilde ++ConsoleKeys=Caret + diff --git a/Content/StarterContent/Architecture/Floor_400x400.uasset b/Content/StarterContent/Architecture/Floor_400x400.uasset new file mode 100644 index 0000000..568b3e2 Binary files /dev/null and b/Content/StarterContent/Architecture/Floor_400x400.uasset differ diff --git a/Content/StarterContent/Architecture/Pillar_50x500.uasset 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a/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset b/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset new file mode 100644 index 0000000..856a1f8 Binary files /dev/null and b/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset differ diff --git a/Content/StarterContent/Textures/T_ground_Moss_D.uasset b/Content/StarterContent/Textures/T_ground_Moss_D.uasset new file mode 100644 index 0000000..2b9ca5b Binary files /dev/null and b/Content/StarterContent/Textures/T_ground_Moss_D.uasset differ diff --git a/DoGame.sln b/DoGame.sln new file mode 100644 index 0000000..a7306a0 --- /dev/null +++ b/DoGame.sln @@ -0,0 +1,670 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.0.31314.256 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Automation", "Automation", "{0BFBE63A-B98A-3411-8EEB-8918FEC737B3}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{233774A8-CC9D-3FA9-86D1-90573E92B704}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{DE1F8B53-6C02-3C13-9101-A7C8D96F3FF6}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Programs", "Programs", "{A338B9E2-A559-34BE-A46D-F789DD488FAD}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Rules", "Rules", "{C2F57ECE-B26F-39D8-BDA7-C1D40BD8F180}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Shared", "Shared", "{57713676-9DBE-331C-AD10-26632AC9EE0C}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "UnrealBuildTool.Plugins", "UnrealBuildTool.Plugins", "{7B5CFB44-F0FB-31DF-AE62-C3C096A29A7B}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE5", "Intermediate\ProjectFiles\UE5.vcxproj", "{AD69BB0C-37B4-3291-9524-A56249395DE7}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DoGame", "Intermediate\ProjectFiles\DoGame.vcxproj", "{A1642872-3E3F-3AD4-9A64-EFE04845147C}" + ProjectSection(ProjectDependencies) = postProject + {33C7E4F5-9875-3ADD-9F86-E559C325BD07} = {33C7E4F5-9875-3ADD-9F86-E559C325BD07} + EndProjectSection +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnrealBuildTool", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj", "{33C7E4F5-9875-3ADD-9F86-E559C325BD07}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutomationTool", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\AutomationTool.csproj", "{7879E58D-8FC9-3513-8B62-B9BE99AE6919}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Android.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Android\Android.Automation.csproj", "{7ACA2738-05E6-3967-9408-564A34198689}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Apple.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Apple\Apple.Automation.csproj", "{98CA5FBF-20EC-3B03-AC9F-D29BC96E0440}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutomationUtils.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\AutomationUtils\AutomationUtils.Automation.csproj", "{C1A0F0EB-3D7B-3854-B891-171AEB3FD747}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuildGraph.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj", "{A9D105BD-7A7E-34D3-A690-10717EFC2E32}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CookedEditor.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\CookedEditor\CookedEditor.Automation.csproj", "{26CF040C-B9F3-38D2-AE85-B646B38B6FEB}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CrowdinLocalization.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\CrowdinLocalization\CrowdinLocalization.Automation.csproj", "{488F211F-7090-3C16-A810-02948DB0E917}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Gauntlet.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Gauntlet\Gauntlet.Automation.csproj", "{F6B68931-4E2E-3188-88EA-8C761E29F02B}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "IOS.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj", "{FB1AF39F-8E97-3159-8123-CB3F97F97B14}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Linux.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Linux\Linux.Automation.csproj", "{65AC4EAB-2CA4-383E-A8BB-7BD9CA2A1626}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Localization.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Localization\Localization.Automation.csproj", "{AEE83C37-D8E4-3BC8-93A3-145E5816A3C5}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LowLevelTests.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\LowLevelTests\LowLevelTests.Automation.csproj", "{B26AD780-1030-31C1-9180-0829D5374F17}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mac.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Mac\Mac.Automation.csproj", "{2548F6A0-1960-30BA-9171-98083D8EC6F6}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OneSkyLocalization.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\OneSkyLocalization\OneSkyLocalization.Automation.csproj", "{E6B505FA-6F5D-3411-9EAF-3797E4E83A34}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutomationScripts.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj", "{B2CF713F-FAC1-378C-A77C-83463C41FC9F}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SmartlingLocalization.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\SmartlingLocalization\SmartlingLocalization.Automation.csproj", "{36791E0D-F53A-39B9-9D5A-B0D11C49C8F2}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamDeck.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\SteamDeck\SteamDeck.Automation.csproj", "{21B5BCA3-7BD2-32F3-9597-6408C517C92F}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TVOS.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\TVOS\TVOS.Automation.csproj", "{3FFB283B-58CA-3B3E-926A-C923BB76611A}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Turnkey.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Turnkey\Turnkey.Automation.csproj", "{17387D78-42BF-3C77-9E73-550D99C03ADA}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Win.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\Win\Win.Automation.csproj", "{9EF8B266-0E18-30B2-A42C-95FF7BA68615}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XLocLocalization.Automation", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\AutomationTool\XLocLocalization\XLocLocalization.Automation.csproj", "{F0D9A417-7D4F-3114-B98B-1E715EAE9560}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ScriptGeneratorUbtPlugin.ubtplugin", "..\..\EpicGames\UE_5.3\Engine\Plugins\ScriptPlugin\Source\ScriptGeneratorUbtPlugin\ScriptGeneratorUbtPlugin.ubtplugin.csproj", "{916A6995-1892-3F39-863D-65638BB75995}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.AspNet", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.AspNet\EpicGames.AspNet.csproj", "{086A3B2E-8082-34E0-BD23-0E8707A0F6F2}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Box", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Box\EpicGames.Box.csproj", "{9C115FEE-DFE7-3712-8374-114B7E3D45CB}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Build", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Build\EpicGames.Build.csproj", "{5887AFBA-BECF-3704-BF96-26B86E8E177C}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.BuildGraph", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.BuildGraph\EpicGames.BuildGraph.csproj", "{4B8D4DBA-DDD9-323E-9BD5-EC53E79978E0}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Core", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Core\EpicGames.Core.csproj", "{E222D5B6-9164-30E5-BDBD-8363CF83C5B2}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Horde", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Horde\EpicGames.Horde.csproj", "{8506AAB6-650F-3703-851B-7C3EA19768C6}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.IoHash", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.IoHash\EpicGames.IoHash.csproj", "{4565C17E-F592-3B30-A898-17B29723F657}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Jupiter", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Jupiter\EpicGames.Jupiter.csproj", "{0FF97091-5E69-30F8-8B67-0518DA2FC95C}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.MongoDB", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.MongoDB\EpicGames.MongoDB.csproj", "{34718886-8952-300F-B148-A7B1A04930D9}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.MsBuild", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.MsBuild\EpicGames.MsBuild.csproj", "{07109D0C-4734-3187-920D-4919B1C49DCF}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.OIDC", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.OIDC\EpicGames.OIDC.csproj", "{93EC1466-9527-38C5-BEB1-5338A4EF2FB6}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Oodle", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Oodle\EpicGames.Oodle.csproj", "{41F2916D-194B-330A-BCA7-CD46D01C26BB}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Perforce", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Perforce\EpicGames.Perforce.csproj", "{DFF4E65C-3A15-3A08-ABAB-731B56D4B236}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Perforce.Fixture", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Perforce.Fixture\EpicGames.Perforce.Fixture.csproj", "{E9D79D41-4A8F-326B-A89A-9BAA5636FC59}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Perforce.Managed", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Perforce.Managed\EpicGames.Perforce.Managed.csproj", "{669C8463-6EC0-3A70-9ACA-F7BA0012C575}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Redis", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Redis\EpicGames.Redis.csproj", "{FFF126CC-679C-3CDB-ADC0-0358841130F1}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Serialization", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Serialization\EpicGames.Serialization.csproj", "{5CA17CED-9C2B-3234-820D-99DADC433EB4}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Slack", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Slack\EpicGames.Slack.csproj", "{5D708812-B6F7-3258-845D-7490CFB1DDE9}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.Tracing", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Tracing\EpicGames.Tracing.csproj", "{0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicGames.UHT", "..\..\EpicGames\UE_5.3\Engine\Source\Programs\Shared\EpicGames.UHT\EpicGames.UHT.csproj", "{12F633E3-3D3A-3680-B8EE-E99EC0F26657}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UE5ProgramRules", "..\..\EpicGames\UE_5.3\Engine\Intermediate\Build\BuildRulesProjects\UE5ProgramRules\UE5ProgramRules.csproj", "{F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UE5Rules", "..\..\EpicGames\UE_5.3\Engine\Intermediate\Build\BuildRulesProjects\UE5Rules\UE5Rules.csproj", "{51E78240-AE41-3A26-B913-2AB45BA8089A}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DoGameModuleRules", "Intermediate\Build\BuildRulesProjects\DoGameModuleRules\DoGameModuleRules.csproj", "{09F02CAE-8D64-3CC6-82F6-3CAA8962A234}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{1CCEC849-CC72-4C59-8C36-2F7C38706D4C}" + ProjectSection(SolutionItems) = preProject + ..\..\EpicGames\UE_5.3\Engine\Extras\VisualStudioDebugging\Unreal.natvis = ..\..\EpicGames\UE_5.3\Engine\Extras\VisualStudioDebugging\Unreal.natvis + ..\..\EpicGames\UE_5.3\Engine\Extras\VisualStudioDebugging\Unreal.natstepfilter = ..\..\EpicGames\UE_5.3\Engine\Extras\VisualStudioDebugging\Unreal.natstepfilter + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + DebugGame Editor|Win64 = DebugGame Editor|Win64 + DebugGame|Win64 = DebugGame|Win64 + Development Editor|Win64 = Development Editor|Win64 + Development|Win64 = Development|Win64 + Shipping|Win64 = Shipping|Win64 + EndGlobalSection + # UnrealVS Section + GlobalSection(ddbf523f-7eb6-4887-bd51-85a714ff87eb) = preSolution + AvailablePlatforms=Win64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {AD69BB0C-37B4-3291-9524-A56249395DE7}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 + {AD69BB0C-37B4-3291-9524-A56249395DE7}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 + {AD69BB0C-37B4-3291-9524-A56249395DE7}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 + {AD69BB0C-37B4-3291-9524-A56249395DE7}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 + {AD69BB0C-37B4-3291-9524-A56249395DE7}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.DebugGame|Win64.ActiveCfg = DebugGame|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.DebugGame|Win64.Build.0 = DebugGame|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.Development Editor|Win64.ActiveCfg = Development_Editor|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.Development Editor|Win64.Build.0 = Development_Editor|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.Development|Win64.ActiveCfg = Development|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.Development|Win64.Build.0 = Development|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.Shipping|Win64.ActiveCfg = Shipping|x64 + {A1642872-3E3F-3AD4-9A64-EFE04845147C}.Shipping|Win64.Build.0 = Shipping|x64 + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.DebugGame|Win64.Build.0 = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.Development Editor|Win64.Build.0 = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.Development|Win64.ActiveCfg = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.Development|Win64.Build.0 = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.Shipping|Win64.ActiveCfg = Development|Any CPU + {33C7E4F5-9875-3ADD-9F86-E559C325BD07}.Shipping|Win64.Build.0 = Development|Any CPU + {7879E58D-8FC9-3513-8B62-B9BE99AE6919}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {7879E58D-8FC9-3513-8B62-B9BE99AE6919}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {7879E58D-8FC9-3513-8B62-B9BE99AE6919}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {7879E58D-8FC9-3513-8B62-B9BE99AE6919}.DebugGame|Win64.Build.0 = Development|Any CPU + 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= Development|Any CPU + {DFF4E65C-3A15-3A08-ABAB-731B56D4B236}.Shipping|Win64.Build.0 = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.DebugGame|Win64.Build.0 = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.Development Editor|Win64.Build.0 = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.Development|Win64.ActiveCfg = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.Development|Win64.Build.0 = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.Shipping|Win64.ActiveCfg = Development|Any CPU + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59}.Shipping|Win64.Build.0 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{5CA17CED-9C2B-3234-820D-99DADC433EB4}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {5CA17CED-9C2B-3234-820D-99DADC433EB4}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {5CA17CED-9C2B-3234-820D-99DADC433EB4}.DebugGame|Win64.Build.0 = Development|Any CPU + {5CA17CED-9C2B-3234-820D-99DADC433EB4}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {5CA17CED-9C2B-3234-820D-99DADC433EB4}.Development Editor|Win64.Build.0 = Development|Any CPU + {5CA17CED-9C2B-3234-820D-99DADC433EB4}.Development|Win64.ActiveCfg = Development|Any CPU + {5CA17CED-9C2B-3234-820D-99DADC433EB4}.Development|Win64.Build.0 = Development|Any CPU + {5CA17CED-9C2B-3234-820D-99DADC433EB4}.Shipping|Win64.ActiveCfg = Development|Any CPU + {5CA17CED-9C2B-3234-820D-99DADC433EB4}.Shipping|Win64.Build.0 = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.DebugGame|Win64.Build.0 = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.Development Editor|Win64.Build.0 = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.Development|Win64.ActiveCfg = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.Development|Win64.Build.0 = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.Shipping|Win64.ActiveCfg = Development|Any CPU + {5D708812-B6F7-3258-845D-7490CFB1DDE9}.Shipping|Win64.Build.0 = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.DebugGame|Win64.Build.0 = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.Development Editor|Win64.Build.0 = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.Development|Win64.ActiveCfg = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.Development|Win64.Build.0 = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.Shipping|Win64.ActiveCfg = Development|Any CPU + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1}.Shipping|Win64.Build.0 = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.DebugGame|Win64.Build.0 = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.Development Editor|Win64.Build.0 = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.Development|Win64.ActiveCfg = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.Development|Win64.Build.0 = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.Shipping|Win64.ActiveCfg = Development|Any CPU + {12F633E3-3D3A-3680-B8EE-E99EC0F26657}.Shipping|Win64.Build.0 = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.DebugGame|Win64.Build.0 = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.Development Editor|Win64.Build.0 = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.Development|Win64.ActiveCfg = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.Development|Win64.Build.0 = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.Shipping|Win64.ActiveCfg = Development|Any CPU + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0}.Shipping|Win64.Build.0 = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.DebugGame|Win64.Build.0 = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.Development Editor|Win64.Build.0 = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.Development|Win64.ActiveCfg = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.Development|Win64.Build.0 = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.Shipping|Win64.ActiveCfg = Development|Any CPU + {51E78240-AE41-3A26-B913-2AB45BA8089A}.Shipping|Win64.Build.0 = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.DebugGame Editor|Win64.ActiveCfg = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.DebugGame Editor|Win64.Build.0 = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.DebugGame|Win64.ActiveCfg = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.DebugGame|Win64.Build.0 = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.Development Editor|Win64.ActiveCfg = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.Development Editor|Win64.Build.0 = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.Development|Win64.ActiveCfg = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.Development|Win64.Build.0 = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.Shipping|Win64.ActiveCfg = Development|Any CPU + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234}.Shipping|Win64.Build.0 = Development|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(NestedProjects) = preSolution + {AD69BB0C-37B4-3291-9524-A56249395DE7} = {233774A8-CC9D-3FA9-86D1-90573E92B704} + {A1642872-3E3F-3AD4-9A64-EFE04845147C} = {DE1F8B53-6C02-3C13-9101-A7C8D96F3FF6} + {33C7E4F5-9875-3ADD-9F86-E559C325BD07} = {A338B9E2-A559-34BE-A46D-F789DD488FAD} + {7879E58D-8FC9-3513-8B62-B9BE99AE6919} = {A338B9E2-A559-34BE-A46D-F789DD488FAD} + {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} = {A338B9E2-A559-34BE-A46D-F789DD488FAD} + {7B5CFB44-F0FB-31DF-AE62-C3C096A29A7B} = {A338B9E2-A559-34BE-A46D-F789DD488FAD} + {57713676-9DBE-331C-AD10-26632AC9EE0C} = {A338B9E2-A559-34BE-A46D-F789DD488FAD} + {7ACA2738-05E6-3967-9408-564A34198689} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {98CA5FBF-20EC-3B03-AC9F-D29BC96E0440} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {C1A0F0EB-3D7B-3854-B891-171AEB3FD747} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {A9D105BD-7A7E-34D3-A690-10717EFC2E32} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {26CF040C-B9F3-38D2-AE85-B646B38B6FEB} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {488F211F-7090-3C16-A810-02948DB0E917} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {F6B68931-4E2E-3188-88EA-8C761E29F02B} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {FB1AF39F-8E97-3159-8123-CB3F97F97B14} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {65AC4EAB-2CA4-383E-A8BB-7BD9CA2A1626} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {AEE83C37-D8E4-3BC8-93A3-145E5816A3C5} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {B26AD780-1030-31C1-9180-0829D5374F17} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {2548F6A0-1960-30BA-9171-98083D8EC6F6} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {E6B505FA-6F5D-3411-9EAF-3797E4E83A34} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {B2CF713F-FAC1-378C-A77C-83463C41FC9F} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {36791E0D-F53A-39B9-9D5A-B0D11C49C8F2} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {21B5BCA3-7BD2-32F3-9597-6408C517C92F} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {3FFB283B-58CA-3B3E-926A-C923BB76611A} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {17387D78-42BF-3C77-9E73-550D99C03ADA} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {9EF8B266-0E18-30B2-A42C-95FF7BA68615} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {F0D9A417-7D4F-3114-B98B-1E715EAE9560} = {0BFBE63A-B98A-3411-8EEB-8918FEC737B3} + {916A6995-1892-3F39-863D-65638BB75995} = {7B5CFB44-F0FB-31DF-AE62-C3C096A29A7B} + {086A3B2E-8082-34E0-BD23-0E8707A0F6F2} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {9C115FEE-DFE7-3712-8374-114B7E3D45CB} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {5887AFBA-BECF-3704-BF96-26B86E8E177C} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {4B8D4DBA-DDD9-323E-9BD5-EC53E79978E0} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {E222D5B6-9164-30E5-BDBD-8363CF83C5B2} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {8506AAB6-650F-3703-851B-7C3EA19768C6} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {4565C17E-F592-3B30-A898-17B29723F657} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {0FF97091-5E69-30F8-8B67-0518DA2FC95C} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {34718886-8952-300F-B148-A7B1A04930D9} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {07109D0C-4734-3187-920D-4919B1C49DCF} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {93EC1466-9527-38C5-BEB1-5338A4EF2FB6} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {41F2916D-194B-330A-BCA7-CD46D01C26BB} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {DFF4E65C-3A15-3A08-ABAB-731B56D4B236} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {E9D79D41-4A8F-326B-A89A-9BAA5636FC59} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {669C8463-6EC0-3A70-9ACA-F7BA0012C575} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {FFF126CC-679C-3CDB-ADC0-0358841130F1} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {5CA17CED-9C2B-3234-820D-99DADC433EB4} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {5D708812-B6F7-3258-845D-7490CFB1DDE9} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {0D8C47F2-F3F3-32DF-9477-1406E7C84FB1} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {12F633E3-3D3A-3680-B8EE-E99EC0F26657} = {57713676-9DBE-331C-AD10-26632AC9EE0C} + {F495C31D-E1D3-3AC5-965B-0FF2A5F6DBF0} = {C2F57ECE-B26F-39D8-BDA7-C1D40BD8F180} + {51E78240-AE41-3A26-B913-2AB45BA8089A} = {C2F57ECE-B26F-39D8-BDA7-C1D40BD8F180} + {09F02CAE-8D64-3CC6-82F6-3CAA8962A234} = {C2F57ECE-B26F-39D8-BDA7-C1D40BD8F180} + EndGlobalSection +EndGlobal diff --git a/DoGame.uproject b/DoGame.uproject new file mode 100644 index 0000000..1e275a7 --- /dev/null +++ b/DoGame.uproject @@ -0,0 +1,22 @@ +{ + "FileVersion": 3, + "EngineAssociation": "5.3", + "Category": "", + "Description": "", + "Modules": [ + { + "Name": "DoGame", + "Type": "Runtime", + "LoadingPhase": "Default" + } + ], + "Plugins": [ + { + "Name": "ModelingToolsEditorMode", + "Enabled": true, + "TargetAllowList": [ + "Editor" + ] + } + ] +} \ No newline at end of file diff --git a/Source/DoGame.Target.cs b/Source/DoGame.Target.cs new file mode 100644 index 0000000..5b2b3a3 --- /dev/null +++ b/Source/DoGame.Target.cs @@ -0,0 +1,15 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; +using System.Collections.Generic; + +public class DoGameTarget : TargetRules +{ + public DoGameTarget(TargetInfo Target) : base(Target) + { + Type = TargetType.Game; + DefaultBuildSettings = BuildSettingsVersion.V4; + IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3; + ExtraModuleNames.Add("DoGame"); + } +} diff --git a/Source/DoGame/DoGame.Build.cs b/Source/DoGame/DoGame.Build.cs new file mode 100644 index 0000000..39ce9df --- /dev/null +++ b/Source/DoGame/DoGame.Build.cs @@ -0,0 +1,23 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; + +public class DoGame : ModuleRules +{ + public DoGame(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; + + PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" }); + + PrivateDependencyModuleNames.AddRange(new string[] { }); + + // Uncomment if you are using Slate UI + // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); + + // Uncomment if you are using online features + // PrivateDependencyModuleNames.Add("OnlineSubsystem"); + + // To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true + } +} diff --git a/Source/DoGame/DoGame.cpp b/Source/DoGame/DoGame.cpp new file mode 100644 index 0000000..7e4378e --- /dev/null +++ b/Source/DoGame/DoGame.cpp @@ -0,0 +1,6 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include "DoGame.h" +#include "Modules/ModuleManager.h" + +IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, DoGame, "DoGame" ); diff --git a/Source/DoGame/DoGame.h b/Source/DoGame/DoGame.h new file mode 100644 index 0000000..677c8e2 --- /dev/null +++ b/Source/DoGame/DoGame.h @@ -0,0 +1,6 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" + diff --git a/Source/DoGameEditor.Target.cs b/Source/DoGameEditor.Target.cs new file mode 100644 index 0000000..eadf6ba --- /dev/null +++ b/Source/DoGameEditor.Target.cs @@ -0,0 +1,15 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; +using System.Collections.Generic; + +public class DoGameEditorTarget : TargetRules +{ + public DoGameEditorTarget( TargetInfo Target) : base(Target) + { + Type = TargetType.Editor; + DefaultBuildSettings = BuildSettingsVersion.V4; + IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3; + ExtraModuleNames.Add("DoGame"); + } +}